![3d - What is performance better - add four materials to mesh or duplicate every vertex and use packed texture? - Computer Graphics Stack Exchange 3d - What is performance better - add four materials to mesh or duplicate every vertex and use packed texture? - Computer Graphics Stack Exchange](https://i.stack.imgur.com/g502s.png)
3d - What is performance better - add four materials to mesh or duplicate every vertex and use packed texture? - Computer Graphics Stack Exchange
Remove duplicate vertices and invalid triangles from CgalMesh while preserving the attributes · Issue #6566 · CGAL/cgal · GitHub
![Molecular architecture of the kinetochore–microtubule interface | Nature Reviews Molecular Cell Biology Molecular architecture of the kinetochore–microtubule interface | Nature Reviews Molecular Cell Biology](https://media.springernature.com/full/springer-static/image/art%3A10.1038%2Fnrm2310/MediaObjects/41580_2008_Article_BFnrm2310_Fig1_HTML.jpg)
Molecular architecture of the kinetochore–microtubule interface | Nature Reviews Molecular Cell Biology
![3d - What is performance better - add four materials to mesh or duplicate every vertex and use packed texture? - Computer Graphics Stack Exchange 3d - What is performance better - add four materials to mesh or duplicate every vertex and use packed texture? - Computer Graphics Stack Exchange](https://i.stack.imgur.com/k0CJH.png)